KINGPIN NOTES
Document Type:
Collection:
Document Number (FOIA) /ESDN (CREST):
06712171
Release Decision:
RIFPUB
Original Classification:
U
Document Page Count:
3
Document Creation Date:
December 28, 2022
Document Release Date:
December 8, 2017
Sequence Number:
Case Number:
F-2017-01129
File:
Attachment | Size |
---|---|
kingpin notes[15349565].pdf | 176.69 KB |
Body:
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KINGPIN Notes
()Map -- Add light gray "Adjacent." arrows: Baja-Los Cabos; Nogales-Sonora-Juarez; Badiraguato-Culiacan-
Mazatlan-San Ignacio. (For Mobility effects; Chapo can still move anywhere on Cartel turn.)
�Topography Display -- Add holding areas within boxes with "(U)". Card backs say type of Nexus or
Support [?]. All Topography cards have associated something; some have other types of Topography
associated, allowing (possible?) free Finds there (Nexus to Support only?).
�Add 2x El Chapo Defense triangle displays ("El Chapo" is a possible Defense card location).
Several Defenses have no associated Topography: they can be Fixed and Finished (via location Ops
pawns or?) as Chapo uses them to escape. e.g., "El Chapo"-located Defenses have no Topography.
When Topography cards go from Found to Fixed and no associated Need or Defense, Cartel places them.
When Defense or Need placed that is associated with already Fixed Topography, Cartel must place in
that (Fixed?) location.
Duplicate Needs: act as a single card that just adds circles (must be placed wherever original is,
including finished).
Cartel victory: >1/2 circles filled? All but X circles filled?
Game end: either Chapo Finished OR all circles except Finished are filled.
5 �Finished Display has arrow down indicating that map is "Fixed" Display.
�
What is mechanic to make it advantageous to Collect against all types of Nexus???
- limit of 1 pawn / type / turn ?? (Not realistic?)
- Less numerous types lead to more, eg by association with Support+Need , or with other Nexus one-
way as a special ability (e.g. "Talkative: Reclaim 1 Collection")? (too subtle?)
-7
Topography-to-Defense/Need associations ("Ties") must be 1-for-1, to facilitate tracking among
locations, Hidden-Fixed, etc.
CONTINUED...
Nexus-to-Support Ties only exist for some cards, and are by category, so that Hunters can just pick a
card in that box and flip, without Referee intervention.
Give Referee cheat sheet of all card ties, or at least Topography-to-Needs/Defenses. Referee will need
to be able to award the right Lead markers, based on what is Hidden.
Actions within Found area affect/reveal only more Topography. Placing a location marker on a
Topography card there is revealing a Lead; location markers are also called "Lead" markers. Referee
awards a Lead marker when the Topography card is tied to a Hidden card. Hunters can move cards with
Lead markers to that location on the Fixed board (free or as an action, eg with blue pawns?), "Fixing" it.
Only then can Topography affect (reveal or Finish) Hidden cards or Chapo.
Approved for Release: 2017/11/27 C06712171